top of page
CMP_1618.JPG

Innovation Hub

We teach Robotics, Engineering, and Computer Science but often lack the appropriate space for students to do these things. We also now know that when technology combines with hands-on constructing, powerful learning happens!

 

 In our new 2,070 square foot “makerspace” not only will we teach programming but also Classics students will be able to design a Greek temple, then make a model of it out of clay, or use a laser cutter to build it out of cardboard.  Science students might sew a quilt showing layers of the ocean and fish accessorized with electronic lights. English students would be able to depict a character from a novel and fashion it using a vinyl cutter controlled by a computer.  These are just a few examples. Technology and design will sweep across the curriculum!

​

The Innovation Hub will be staffed with a STEAM Educator (Science Technology, Engineering, Arts, and Math) and equipped with:

  • 3D printer, 3D pens, 3D scanner, laser cutter, vinyl cutter.

  • Micro:bits (microcontrollers) and Raspberry Pi  (pocket-sized computers). 

  • Spheros (spherical robots controlled via smartphone using an app), Edison app-enabled robots (programmed by students using block-based coding).

  • Sewing machines, LilyPad (sewable electronics combined with traditional craft processes).

  • Building blocks (both traditional and littleBits electronic building blocks), magnetic building blocks, craft items, craft tools.

  • Laptops for coding, take-apart station (computer to disassemble and investigate).

 

“Girls who make, design, and create things with electronic tools develop stronger interest and skills in computer science and engineering.” MakerHers Reports - Engaging Girls and Women in Technology through Making, Creating and Inventing

bottom of page